Cross-platform apps
When budget or time favours a single codebase, we build cross-platform apps and choose the framework that suits the product and the team that will maintain it.
How we approach it
Cross-platform is not one technology. Flutter suits apps with a custom visual identity. React Native suits teams already working in TypeScript. Kotlin Multiplatform shares logic while keeping native screens. We explain the trade-offs in plain terms before any code is written, and we still write native modules in Kotlin or Swift where the framework does not reach.
What is included
- Framework recommendation with written reasoning
- Shared interface or shared logic, as chosen
- Native modules for platform-specific features
- One test suite for both platforms
- Simultaneous Google Play and App Store releases
What you receive
- Single repository for both platforms
- Release builds for Android and iOS
- Architecture notes and setup guide
- Test builds on both platforms at each milestone
Timelines and pricing are quoted per project after a discovery call.
Common questions
Is a cross-platform app cheaper?
Usually it reduces duplicated work, but not by half, because design, testing and store work still apply to each platform.
Can we switch to native later?
Yes. With Kotlin Multiplatform the move is gradual. With Flutter or React Native it means rebuilding the interface.
Which framework do you prefer?
The one that fits your product. We have no commercial reason to favour any of them.
Ask about cross-platform apps
We reply from [email protected]. Send any documents to that address after your first message.